Prophecy Spoiler List

Abolish
1WW, Instant, Uncommon
You can discard a plains from hand instead of paying Abolish's mana cost.
Destroy target artifact or enchantment.
As war raged on, the young mages became more direct in their tactics, often at a great cost.
Illus. Kev Walker (1/143)

Aura Fracture
2W, Enchantment, Common
Sacrifice a land: Destroy target enchantment.
Jamurrra's rhystic mages treat magic as their garden, uprooting spells as bothersome weeds.
Illus. Rebecca Guay (2/143)

Avatar of Hope
6WW, Creature - Avatar 4/9, Rare
Flying
If you have 3 life or less, Avatar of Hope costs 6 less to play.
Avatar of Hope may block any number of creatures.
Illus. rk post (3/143)

Blessed Wind
7WW, Sorcery, Rare
Target player's life total becomes 20.
"The fourth wind of ascension is Anointer, deifying the worthy." - Keld Triumphant
Illus. Anthony S. Waters (4/143)

Celestial Convergence
2WW, Enchantment, Rare
When Celestial Convergence comes into play, put seven omen counters on it.
At the beginning of your upkeep, remove a counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins this game. If two or more players tied for the highest life total, the game is a draw.
Illus. Ray Lago (5/143)

Diving Griffin
1WW, Creature - Griffin 2/2, Common
Flying
Attacking does not cause Diving Griffin to tap.
To outrace the griffin. -Kipamu expression meaning "to do the impossible"
Illus. John Howe (6/143)

Entangler
2WW, Enchant Creature, Uncommon
Enchanted creature can block any number of creatures.
"Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon."
Illus. D. Alexander Gregory (7/143)

Excise
W, Instant, Common
Remove target attacking creature from the game unless its controller pays X.
"Creation is no great feat. Anything you make, I can unmake in a heartbeat." -Alexi, zephyr mage
Illus. Joel Biske (8/143)

Flowering Field
1W, Enchant Land, Uncommon
Enchanted land has ": Prevent the next one damage that would be dealt to target creature or player this turn."
Some lands are soothing, and their peace can be felt in the soul.
Illus. Jeff Miracola (9/143)

Glittering Lion
2W, Creature - Cat 2/2, Uncommon
Prevent all damage that would be dealt to Glittering Lion.
3: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion". Any player may play this ability.
Illus. Don Hazeltine (10/143)

Glittering Lynx
W, Creature - Cat 1/1, Common
Prevent all damage that would be dealt to Glittering Lynx.
2: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx". Any player may play this ability.
Illus. Dan Frazier (11/143)

Jeweled Spirit
3WW, Creature - Spirit 3/3, Rare
Flying
Sacrifice two lands: Jeweled Spirit gains protection from artifacts or the color of your choice until end of turn.
As he knows all the world completely, the world refuses him harm.
Illus. Christopher Moeller (12/143)

Mageta, the Lion
3WW, Creature - Spellshaper Legend 3/3, Rare
2WW, , Discard two cards from hand: Destroy all creatures in play except for Mageta the Lion. Those creatures can't be regenerated.
In the jungle of war there is always a Lion.
Illus. Brom (13/143)

Mageta's Boon
1W, Enchantment, Common
You may play Mageta's Boon any time you could play an instant.
Enchanted creature gets +1/+2.
When the lion roars, his cubs grow stronger. -Kipamu saying
Illus. Bradley Williams (14/143)

Mercenary Informer
2W, Creature - Rebel Mercenary 2/1, Rare
Mercenary Informer can't be the target of black spells or abilities.
2W: Put target Mercenary card on the bottom of its owner's library.
The problem with mercenaries is that you can buy their loyalty, others can too.
Illus. Nelson DeCastro (15/143)

Mine Bearer
2W, Creature - Soldier 1/1, Common
, Sacrifice Mine Bearer: Destroy target attacking creature.
"The Keldons may have explosive tempers, but I have explosives."
Illus. D. Alexander Gregory (16/143)

Mirror Strike
3W, Instant, Uncommon
Target unblocked creature deals combat damage to its controller instead of you this turn.
"Enemies can be your weapons or your shields. Simply show them which they are." -Teachings of Zho
Illus. Dave Dorman (17/143)

Reveille Squad
2WW, Creature - Rebel 3/3, Uncommon
Whenever you are attacked, if Reveille Squad is untapped, you may untap all creatures you control.
"To arms! To arms! The Lion roars!"
Illus. Greg & Tim Hildebrandt (18/143)

Rhystic Circle
2WW, Enchantment, Common
1: Any player may pay 1. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
The circle buys time-an important commodity in battle.
Illus. Alan Pollack (19/143)

Rhystic Shield
1W, Instant, Common
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 unless any player pays 2.
A shield for one is good. A shield for everyone is even better.
Illus. Kev Walker (20/143)

Samite Sanctuary
2W, Enchantment, Rare
2: Prevent 1 damage that would be dealt to target creature this turn. Any player may play this ability.
Our war is against suffering, not against those who cause it. -Samite creed
Illus. Ben Thompson (21/143)

Sheltering Prayers
W, Enchantment, Rare
Basic lands each player controls can't be the target of spells or abilities as long as that player controls three or fewer lands.
"It matters not if the gods hear my prayers. Jamuraa does."
Illus. Nelson DeCastro (22/143)

Shield Dancer
2W, Creature - Rebel 1/3, Uncommon
2W: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.
The harder your strike, the stronger her defense.
Illus. Mike Ploog (23/143)

Soul Charmer
2W, Creature - Rebel 2/2, Common
Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays 2.
She seeks the warmth of the living.
Illus. Glen Angus (24/143)

Sword Dancer
1W, Creature - Rebel 1/2, Uncommon
WW: Target attacking creature gets -1/-1 until end of turn.
Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.
Illus. Roger Raupp (25/143)

Trenching Steed
3W, Creature - Rebel 2/3, Common
Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.
The Keldons took several of the steeds as tropies of war. They'd never seen such a light beast stand so firm.
Illus. Greg & Tim Hildebrandt (26/143)

Troubled Healer
2W, Creature - Cleric 1/2, Common
Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn.
"Which is worse; nothing to defend, or no one to defend it?"
Illus. Terese Nielsen (27/143)

Alexi, Zephyr Mage
3UU, Creature - Spellshaper Legend 3/3, Rare
XU, , Discard two cards from hand: Return X target creatures to their owners' hands.
The Keldon didn't know her name, but they still cursed her in battle.
Illus. Mark Zug (28/143)

Alexi's Cloak
1U, Enchant Creature, Common
You may play Alexi's Cloak any time you could play an instant.
Enchanted creature can't be targeted of spells or abilities.
"Doesn't look like much, does it?" -Alexi, zehpyr mage
Illus. Mark Zug (29/143)

Avatar of Will
6UU, Creature - Avatar 5/6, Rare
Flying
If an opponent has no cards in hard, Avatar of Will costs 6 less to play.
Illus. rk post (30/143)

Coastal Hornclaw
4U, Creature - Bird 3/3, Common
Sacrifice a land: Coastal Hornclaw gains flying until end of turn.
Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws.
Illus. DiTerlizzi (31/143)

Denying Wind
7UU, Sorcery, Rare
Search for up to seven cards from target player's library and remove these from game. Shuffle that library.
"The third wind of ascension is Eliminator, clearing Keld's path to victory." - Keld Triumphant
Illus. Tony Szczudlo (32/143)

Excavation
1U, Enchantment, Uncommon
1, Sacrifice a land: Draw a card. Any player may use this ability.
"There are secrets out there begging to be rediscovered. We just need to look in the right place." -Teferi, planeswalker
Illus. Terese Nielsen (33/143)

Foil
2UU, Instant, Uncommon
You may discard an island and another card from your hand instead of paying Foil's mana cost.
Counter target spell.
Illus. Bradley Williams (34/143)

Gulf Squid
3U, Creature - Beast 2/2, Common
When Gulf Squid comes into play, tap all lands target player controls.
If it could capture the power it wastes, it would be invincible.
Illus. Wayne England (35/143)

Hazy Homunculus
1U, Creature - Illusion 1/1, Common
Hazy Homunculus is unblockable as long as defending player controls an untapped land.
They hide in dreams and whipsers and farawy thoughts.
Illus. Anthony S. Waters (36/143)

Heightened Awareness
3UU, Enchantment, Rare
When Heightened Awareness comes into play, discard your hand.
At the beginning of your draw step, draw a card.
"It startles me how alive one feels on the edge of death." -Barrin, master wizard
Illus. Pete Venters (37/143)

Mana Vapors
1U, Sorcery, Uncommon
Lands target player controls don't untap during that his or her next untap step.
The scent of magic can rob you of your senses, blinding you to the world.
Illus. Mark Romanoski (38/143)

Overburden
1U, Enchantment, Rare
Whenever any player puts a creature card into play, that player returns a land he or she controls to its owner's hand.
The Kipamu League knew what Keld refused to acknowledge: the land could support no more.
Illus. John Matson (39/143)

Psychic Theft
1U, Sorcery, Rare
Look at target player's hand, chooce an instant or sorcery card from it, and remove that card from the game. You may play the card as though it was in your hand as long as it is removed from the game. At the end of turn, if you haven't played the card, return it to its owner's hand.
Illus. Don Hazeltine (40/143)

Quicksilver Wall
2U, Creature - Wall 1/6, Uncommon
4: Return Quicksilver Wall to owner's hand. Any player may play this ability.
"Ogg hit wall. Ogg no kill wall. Ogg hate wall!"
Illus. Matt Cavotta (41/143)

Rethink
2U, Instant, Common
Counter target spell unless target spell's controller pays X, where X is its converted mana cost.
"Are you sure you want to do that?"
Illus. Matt Cavotta (42/143)

Rhystic Deluge
2U, Enchantment, Common
U: Tap target creature unless its controller pays 1.
"I'll rain down on you with the power of magic itself. Then we'll see who prevails." -Alexi, zephyr mage
Illus. Pete Venters (43/143)

Rhystic Scrying
2UU, Sorcery, Uncommon
Draw three cards. Then, if any player pays 2, discard three cards from your hand.
"The Trick is to ask when no one's listening." -Alexi, zephyr mage
Illus. Roger Raupp (44/143)

Rhystic Study
2U, Enchantment, Common
Whenever an opponent plays a spell, you may draw a card unless that player pays 1.
Friends teach what you want to know. Enemies teach you what you need to know.
Illus. Terese Nielsen (45/143)

Ribbon Snake
1UU, Creature - Snake 2/3, Common
Flying
2: Ribbon Snake loses flying until end of turn. Any player may play this ability.
All snakes slither. Only this one soars.
Illus. Mark Zug (46/143)

Shrouded Serpent
4UUU, Creature - Serpent 4/4, Rare
Whenever Shrouded Serpent attacks, defending player may pay 4. If he or she doesn't, Shrouded Serpent is unblockable this turn.
Many travelors have wandered into a fog only to find it had teeth, claws, and an appetite.
Illus. Dana Knuston (47/143)

Spiketail Drake
3UU, Creature - Drake 3/3, Uncommon
Flying
Sacrifice Spiketail Drake: Counter target spell unless its controller pays 3.
"The spell will have to wait," said Alexi, pointing up. "Drakes."
Illus. Michael Suffin (48/143)

Spiketail Hatchling
1U, Creature - Drake 1/1, Common
Flying
Sacrifice Spiketail Hatchling: Counter that spell unless target spell's controller pays 1.
It dodges waves of water to prepare for waves of magic.
Illus. Greg Staples (49/143)

Stormwatch Eagle
3U, Creature - Bird 2/1, Common
Flying
Sacrifice a land: Return Stormwatch Eagle from play to its owner's hand.
When eagles leave the sky, sailors leave the sea.
Illus. Aaron Boyd (50/143)

Sunken Field
1U, Enchant Land, Uncommon
Enchanted land has ": Counter target spell unless target spell's controller pays 1."
The land is heavy with promise, the land ripe with betrayal.
Illus. Donato Giancola (51/143)

Troublesome Spirit
2UU, Creature - Spirit 3/4, Rare
Flying
At the end of your turn, tap all lands you control.
As erratic and turbulent as a summer squall.
Illus. Adam Rex (52/143)

Windscouter
3U, Creature - Boat 3/3, Uncommon
Flying
When Windscouter attacks or blocks, return it to its owner's hand at end of combat.
These nimble ships were designed for hit-and-run tactics.
Illus. Brian Snoddy (53/143)

Withdraw
UU, Instant, Common
Return target creature to its owner's hand. Then return another target creature to its owners hand unless its controller pays 1.
"We outnumber them! Charge! Charge! Hey, where'd you guys go? Retreat! Retreat!"
Illus. Adam Rex (54/143)

Agent of Shauku
1B, Creature - Mercenary 1/1, Common
1B, Sacrifice a land: Target creature gets +2/+0 until end of turn.
"Go ahead. Take it. You'll be so very powerful…and what harm can it do?"
Illus. Donato Giancola (55/143)

Avatar of Woe
6BB, Creature - Avatar 6/5, Rare
If there are ten or more creature cards total in all graveyards, Avatar of Woe costs 6 less to play.
Avatar of Woe can't be blocked except by artifact or black creatures.
: Destroy target creature, that creature can't be regenerated.
Illus. rk post (56/143)

Bog Elemental
3BB, Creature - Elemental 5/4, Rare
Protection from White
At the beginning of your upkeep, unless you sacrifice a land, sacrifice Bog Elemental.
"When the bog walks, the wise run." -Erissa, bog witch
Illus. Glen Angus (57/143)

Bog Glider
2B, Creature - Mercenary 1/1, Common
Flying
, Sacrifice a land: Search your library for a mercenary with converted mana cost of no more than 2 and put that creature into play. Shuffle your library.
Illus. Brian Snoddy (58/143)

Chilling Apparition
2B, Creature - Ghost 1/1, Uncommon
B: Regenerate Chilling Apparition.
When Chilling Apparition deals combat damage to a player, that player chooses and discards a card from his hand.
Mortal minds shrivel at its touch.
Illus. Ron Spears (59/143)

Coffin Puppets
3BB, Creature - Zombie 3/3, Rare
Sacrifice 2 lands: Put Coffin Puppets into play. You may only do this during your upkeep, and when Coffin Puppets is in your graveyard, and you control a swamp.
The ground won't accept them.
Illus. Arnie Swekel (60/143)

Death Charmer
2B, Creature - Mercenary 2/2, Common
When Death Charmer does combat damage to a creature, unless that creature's controller pays 2, that player loses 2 life.
It vents the chill of the grave.
Illus. David Martin (61/143)

Despoil
3B, Sorcery, Common
Destroy target land. That land's controller loses 2 life.
Nothing could grow where the vile smoke had been, and no one could breath it and alive.
Illus. Scott M. Fischer (62/143)

Endbringer's Revel
2B, Enchantment, Uncommon
4: Return one target creature card from graveyard to owner's hand. Any player may use this ability, but only when that player can play sorceries.
First death. Then Shauku.
Illus. Pete Venters (63/143)

Fen Stalker
3B, Creature - Nightstalker 3/2, Common
Fen Stalker can't be blocked except by artifact creatures or black creatures as long as you control no untapped lands.
As silent as a shadow, and just as hard to flee.
Illus. Edward P. Beard, Jr. (64/143)

Flay
3B, Sorcery, Common
Target player discards a card at random from his or her hand. Then, that player discards another card at random from his or her hand unless he or she pays 1.
The Keldon would never admit it, but Freel unsettles them, too.
Illus. Matthew D. Wilson (65/143)

Greel, Mind Raker
3BB, Creature - Spellshaper Legend 3/3, Rare
XB, , Discard two cards from hand: Target player rdiscards X cards at random from his or her hand.
"You're Latulla's gift to me, and I always play with my presents."
Illus. Brom (66/143)

Greel's Caress
1B, Enchant Creature, Common
You may play Greel's Caress any time you could play an instant.
Enchanted creature gets -3/-0.
Greel's grin is far less loathsome than his touch.
Illus. Chippy (67/143)

Infernal Genesis
4BB, Enchantment, Rare
At the beginning of each player's upkeep, that player puts the top card or his or her library into his or her graveyard. He or she then puts X 1/1 black Minion creature tokens into play, where X is the card's converted mana cost.
Illus. Ron Spencer (68/143)

Nakaya Shade
1B, Creature - Shade 1/1, Uncommon
B: Nakaya Shade gets +1/+1 until end of turn unless any player pays 2.
Made stronger by reckless magic. Made horrid by reckless strife.
Illus. Ray Lago (69/143)

Noxious Field
1BB, Enchant Land, Uncommon
Enchanted land has ": This land deals 1 damage to each creature and player."
Ultimately, it became a three-way battle: the land attacked both armies.
Illus. Eric Peterson (70/143)

Outbreak
3B, Sorcery, Uncommon
You can discard a swamp from your hand instead of paying Outbreak's mana cost.
Choose a creature type. All creatures of that type get -1/-1 until end of turn.
This plague chooses its victims.
Illus. Quinton Hoover (71/143)

Pit Raptor
2BB, Creature - Mercenary 4/3, Uncommon
Flying, First Strike
At the beginning of your upkeep, sacrifice Pit Raptor unless you pay 2BB.
Illus. Thomas Gianni (72/143)

Plague Fiend
1B, Creature - Insect 1/1, Common
Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays 2.
As the strange plague ravaged Jamuraa, the fiends multiplied.
Illus. David Martin (73/143)

Plague Wind
7BB, Sorcery, Rare
Destroy all creatures not under your control. These creatures cannot regenerate.
"The second wind of ascension is Reaver, slaying the unworthy." - Keld Triumphant
Illus. Alan Pollack (74/143)

Rebel Informer
2B, Creature - Mercenary Rebel 1/2, Rare
Rebel Informer can't be the target of white spells or abilities.
3: Put target Rebel card at the bottom of its owner's library.
The problem with rebels is that they so quickly reject authority.
Illus. Scott M. Fischer (75/143)

Rhystic Syphon
3BB, Sorcery, Uncommon
Unless target player pays 3, he or she loses 5 life and you gain 5 life.
Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.
Illus. Ron Spencer (76/143)

Rhystic Tutor
2B, Sorcery, Rare
Unless any player pays 2, search your library for a card and put that card into your hand, then shuffle your library.
Any lock can be undone, any secret revealed.
Illus. Dan Frazier (77/143)

Soul Strings
B, Sorcery, Common
Return two target creatures cards from your graveyard to your hand unless any player pays X.
Everyone is manipulated. It's just more obvious with the dead.
Illus. Daren Bader (78/143)

Steal Strength
1B, Instant, Common
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
With each grunt of pain from Haddad, Greel's grin widened.
Illus. D. Alexander Gregory (79/143)

Wall of Vipers
2B, Creature - Wall 2/4, Uncommon
3: Destroy Wall of Vipers and target creature blocked by Wall of Vipers. Any player may use this ability.
What wall can never be climbed but is always scaled? -Nakaya riddle
Illus. Mark Fishman (80/143)

Whipstitched Zombie
1B, Creature - Zombie 2/2, Common
At the beginning or your upkeep, sacrifice Whipstitched Zombie unless you pay B.
Pity the tailor.
Illus. Mark Tedin (81/143)

Avatar of Fury
6RR, Creature - Avatar 6/6, Rare
Flying
If any opponent controls 7 or more land, Avatar of Fury costs 6 less to cast.
R: Avatar of Fury gets +1/+0 until end of turn.
Illus. rk post (82/143)

Barbed Field
2RR, Enchant Land, Uncommon
Enchanted land has ": This land deals 1 damage to target creature or player."
Wherever they went, the Keldons transformed the land into a weapon.
Illus. Carl Critchlow (83/143)

Branded Brawlers
R, Creature - Soldier 2/2, Common
Branded Brawlers can't attack if defending player controls an untapped land.
Branded Brawlers can't block if you control an untapped land.
"The sword or the lash. Choose." -Akul, Keldon whip sergeant
Illus. Scott M. Fischer (84/143)

Brutal Suppression
R, Enchantment, Uncommon
Activated abilities of Rebel cards cost an additional "Sacrifice a land" to play.
"They no longer care about their own suffering. Show them something worse." -Latulla, Keldon overseer
Illus. Bal Mayerik (85/143)

Citadel of Pain
2R, Enchantment, Uncommon
At the end of each player's turn, Citadel of Pain does X damage to that player. X equals the number of untapped lands that player controls.
"Battle is our religion. This fortress is our temple." -Latulla, Keldon overseer
Illus. Darrell Riche (86/143)

Devastate
3RR, Sorcery, Common
Destroy target land. Devastate does 1 damage to each creature and player.
"You're willing to die for your homeland. I'm willing to kill for it." -Latulla, Keldon overseer
Illus. Greg Staples (87/143)

Fault Riders
2R, Creature - Soldier 2/2, Common
Sacrifice a land: Fault Riders gets +2/+0 and first strike until end of turn. Play this ability only once each turn.
They turn geological upheavel into tactical advantage
Illus. Dave Dorman (88/143)

Fickle Efreet
3R, Creature - Efreet 5/2, Rare
When Fickle Efreet attacks or blocks, flip a coin at the end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.
Flame chooses its own course.
Illus. Dave Dorman (89/143)

Flameshot
3R, Sorcery, Uncommon
You may discard a mountain from your hand instead of paying Flameshot's mana cost.
Flameshot delas 3 damage as you choose among any number of target creatures.
Illus. Mark Brill (90/143)

Inflame
R, Instant, Common
Inflame deals 2 damage to each creature dealt damage this turn.
Wound, maim, kill; it's all the same to a Keldon.
Illus. Eric Peterson (91/143)

Keldon Arsonist
2R, Creature - Soldier 1/1, Uncommon
1, Sacrifice two lands: Destroy target land.
"Fields can be replanted. Settlements can be rebuilt. Burn it all." -Latulla, Keldon overseer
Illus. Paolo Parente (92/143)

Keldon Berserker
3R, Creature - Soldier 2/3, Common
Whenever Keldon Berserker attacks, if you control no untapped lands, Keldon Berserker gets +3/+0 until end of turn.
They fight beyond thought, beyond fear, and beyond mercy.
Illus. Paolo Parente (93/143)

Keldon Firebombers
3RR, Creature - Soldier 3/3, Rare
When Keldon Firebombers comes into play, each player sacrifices all lands he or she controls except for three.
"If there isn't enough of Jamuraa left to stand on, I will still claim it for Keld." -Latulla, Keldon overseer
Illus. Randy Gallegos (94/143)

Latulla, Keldon Overseer
3RR, Creature - Spellshaper Legend 3/3, Rare
XR, , Discard 2 cards from hand: Latulla, Keldon Overseer deals X damage to target creature or player.
"Everything around here suffers." -Haddad, Kipamu soldier
Illus. Brom (95/143)

Latulla's Orders
1R, Enchant Creature, Common
You may play Latulla's Orders any time you could play an instant.
When enchanted creature deals combat damage to defending payer, you may have it destroy target artifact that player controls.
Illus. Ben Thompson (96/143)

Lesser Gargadon
2RR, Creature - Beast 6/4, Uncommon
Whenever Lesser Gargadon attacks or blocks, sacrifice a land.
Trod on by a Gardadon. -Kipamu expression meaning "wiped out"
Illus. Rob Alexander (97/143)

Panic Attack
2R, Sorcery, Common
Up to three target creatures can't block this turn.
Sometimes everyone decides to go for help at the same time.
Illus. Mike Ploog (98/143)

Rhystic Lightning
2R, Instant, Common
Rhystic Lightning deals 4 damage to target creature or player, unless that creature's controller or that player pays 2. If he or she does, Rhystic Lightning does 2 damage to that creature or player instead.
Illus. Roger Raupp (99/143)

Ridgeline Rager
2R, Creature - Beast 1/2, Common
R: Ridgeline Rager gets +1/+0 until end of turn.
While armies battled across Jamuraa, beasts stalked high places looking for victims.
Illus. Chippy (100/143)

Scoria Cat
3RR, Creature - Cat 3/3, Uncommon
Scoria Cat gets +3/+3 as long as you control no untapped lands.
Like a volcano, it too can erupt without warning.
Illus. Andrew Goldhawk (101/143)

Search for Survivors
2R, Sorcery, Rare
Shuffle your graveyard. An opponent chooses a card from it at random. If that card is a creature card, put it into play under your control. Otherwise, remove it from the game.
There's no rest for a Keldon.
Illus. Mark Romanoski (102/143)

Searing Wind
8R, Instant, Rare
Searing Wind deals 10 damage to target creature or player.
"The first wind of ascension is Forger, burning away impurity." - Keld Triumphant
Illus. John Matson (103/143)

Spur Grappler
2R, Creature - Beast 2/1, Common
Spur Grappler gets +1/+2 as long as you control no untapped lands
Grapplers hunt in packs, driving their victims over steep mountain cliffs.
Illus. Randy Gallegos (104/143)

Task Mage Assembly
2R, Enchantment, Rare
Whenever there are no creatures in play, sacrifice Task Mage Assembly.
2: Task Mage Assembly deals 1 damage to target creature. Any player may play this ability, but only he or she could play a sorcery.
Illus. Val Mayerik (105/143)

Veteran Brawlers
1R, Creature - Soldier 4/4, Rare
Veteran Brawlers can't attack if defending player controls an untapped land.
Veteran Brawlers can't block if you control an untapped land.
Death awaits them on both fronts.
Illus. Paolo Parente (106/143)

Whip Sergeant
2R, Creature - Soldier 2/1, Uncommon
R: Target creature gains haste until end of turn.
Keldon soldiers learn to move faster than the whip.
Illus. Paolo Parente (107/143)

Zerapa Minotaur
2RR, Creature - Minotaur 3/3, Common
First Strike.
2: Zerapa Minotaur loses first strike until end of turn. Any player may play this ability.
There's no difference between bone and crystal when it's piercing your throat.
Illus. Mark Zug (108/143)

Avatar of Might
6GG, Creature - Avatar 8/8, Rare
Trample
If an opponent controls at least four more creatures than you, Avatar of Might costs 6 less to play.
Illus. rk post (109/143)

Calming Verse
3G, Sorcery, Common
Destroy all enchantments you don't control. Then, if you control untapped lands, destroy all enchantments you control.
The chattering forest fell silent as the otherworldly song began.
Illus. Rebecca Guay (110/143)

Darba
3G, Creature - Beast 5/4, Uncommon
At the beginning of your upkeep, unless you pay GG, sacrifice Darba.
Legend has it the darba gave up its wings in exchange for an extra stomach.
Illus. Heather Hudson (111/143)

Dual Nature
4GG, Enchantment, Rare
Whenever a creature card comes into play, its controller puts a creature token into play, treat this token as a duplicate of the creature.
Whenever a creature card leaves play, destroy all tokens with the same name as that creature.
If Dual Nature is removed from play, remove all token creatures created by Dual Nature from the game.
Illus. Arnie Swekel (112/143)

Elephant Resurgence
1G, Sorcery, Rare
Each player puts a green elephant creature token into play. These tokens get "This creature's power and toughness are equal to the number of creatures in its controller' graveyard."
Illus. DiTerlizzi (113/143)

Forgotten Harvest
1G, Enchantment, Rare
At the beginning of your upkeep, you may remove a land card in your graveyard from the game. If you do, put a +1/+1 counter on target creature.
Illus. DiTerlizzi (114/143)

Jolrael, Empress of Beasts
3GG, Creature - Spellshaper Legend 3/3, Rare
2G, , Discard two cards from hand: Until end of turn, all lands target player controls are 3/3 creatures that are still lands.
"I need no army. I have Jamuraa."
Illus. Matthew D. Wilson (115/143)

Jolrael's Favor
1G, Enchant Creature, Common
You may play Jolrael's Favor any time you can play instants.
1G: Regenerate enchanted creature.
"War destroys; nature renews." - Jolrael, empress of beasts
Illus. Daren Bader (116/143)

Living Terrain
2GG, Enchant Land, Uncommon
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Keldons were accustomed to rugged terrain, but they never expected it to be aggressive.
Illus. Andrew Goldhawk (117/143)

Marsh Boa
G, Creature - Snake 1/1, Common
Swampwalk
Though a powerful constructor, it prefers to simply drown its prey.
Illus. Heather Hudson (118/143)

Mungha Wurm
2GG, Creature - Wurm 6/5, Rare
You can't untap more than one land during your untap step.
Cities have crumbled under its weight.
Illus. Greg Staples (119/143)

Pygmy Razorback
1G, Creature - Boar 2/1, Common
Trample
As a right of passage, Kipamu youth taunt razorbacks with long sticks…then flee.
Illus. Matt Cavotta (120/143)

Rib Cage Spider
2G, Creature - Spider 1/4, Common
Rib Cage Spider can block creatures with flying.
Everything it sees it considers food-and with that many eyes, it's not liable to miss much.
Illus. Dana Knuston (121/143)

Root Cage
1G, Enchantment, Uncommon
Mercenaries don't untap during their controllers' untap steps.
The Ventara Forest welcomes its enemies with a crushing embrace.
Illus. Glen Angus (122/143)

Silt Crawler
2G, Creature - Beast 3/3, Common
As Silt Crawler comes into play, tap all lands you control.
If they could replensih the land instead of draining it, Jamuraa would be teeming with them.
Illus. Arnie Swekel (123/143)

Snag
3G, Instant, Uncommon
You may discard a forest from your hand instead of paying Snag's mana cost.
Prevent all combat damage that would be dealt by unblocked creatures this turn.
Illus. Ron Spencer (124/143)

Spitting Spider
3GG, Creature - Spider 3/5, Uncommon
Spitting Spider may block as though it has flying.
Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying.
Illus. Edward P. Beard, Jr. (125/143)

Spore Frog
G, Creature - Frog 1/1, Common
Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
The end of life is merely the beginning of thousands more.
Illus. Donato Giancola (126/143)

Squirrel Wrangler
2GG, Creature - Druid 2/2, Rare
1G, Sacrifice a land: Put two 1/1 Green Squirrel tokens into play.
1G, Sacrifice a land: All Squirrels get +1/+1 until end of turn.
"Gnawed to death. Bad way to go."
Illus. Carl Critchlow (127/143)

Thresher Beast
3GG, Creature - Beast 4/4, Common
Whenever Thresher Beast becomes blocked, defending player sacrifices a land.
It destroys everything in its path, including the path itself.
Illus. Jeff Easley (128/143)

Thrive
G, Sorcery, Common
Put a +1/+1 counter on each of X target creatures.
"We wait and watch, and as we prepare for war, we grow strong."
Illus. Mike Ploog (129/143)

Verdant Field
2G, Enchant Land, Uncommon
Enchanted land has ": Target creature gets +1/+1 until end of turn."
Jolrael tends the land so that the land will tend the beasts.
Illus. Ron Spears (130/143)

Vintara Elephant
4G, Creature - Elephant 4/3, Common
Trample
3: Vintara Elephant loses trample until end of turn. Any player may play this ability.
Trained with the assistance of a rhystic mage, they become uneasy in its absence.
Illus. Tony Szczudlo (131/143)

Vintara Snapper
GG, Creature - Turtle 2/2, Uncommon
Vintara Snapper can't be the target of spells or abilities as long as you don't control an untapped land.
"The snapper is still when all else moves/
And strikes when all are dozing." -Tales of the Vintara Forest
Illus. Joel Biske (132/143)

Vitalizing Wind
8G, Instant, Rare
All creatures you control get +7/+7 until end of turn.
"The fifth wind of ascension is Exalter, fulfilling Keld's destiny." - Keld Triumphant
Illus. Jeff Easley (133/143)

Wild Might
1G, Instant, Common
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays 2.
The hunted can become the fierest hunters.
Illus. Carl Critchlow (134/143)

Wing Storm
2G, Sorcery, Uncommon
Wing storm deals X damage to each player, where X is twice the number of creatures with flying that player controls.
A thousand wings beating as one can choke the sky itself.
Illus. Heather Hudson (135/143)

Chimeric Idol
3, Artifact, Uncommon
0: Tap all lands you control. Chimeric Idol becomes a 3/3 artifact creature until end of turn.
After a chimeric idol attacked them, the Keldons smashed all unfamiliar statues.
Illus. Mark Tedin (136/143)

Copper-Leaf Angel
5, Artifact Creature - Angel 2/2, Rare
Flying
, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.
"When Serra made angels, people called her a goddess. My angels are far superior to hers." -Latulla, Keldon overseer
Illus. Christopher Moeller (137/143)

Hollow Warrior
4, Artifact Creature - Golem 4/4, Uncommon
Hollow Warrior can't attack or block unless you tap an untapped creature you control.
Though it moves like a living thing, anyone can tell it lacks a soul-not to mention mercy.
Illus. Adam Rex (138/143)

Keldon Battlewagon
5, Artifact Creature 0/3, Rare
Trample
Keldon Battlewagon cannot block.
When Keldon Battlewagon attacks, sacrifice it at end of combat.
Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the tapped creature's power.
Illus. Kev Walker (139/143)

Well of Discovery
6, Artifact, Rare
At the end of your turn, if you control no untapped cards, draw a card.
When you have given everything, then you are capable of anything. -Well inscription
Illus. Alan Rabinowitz (140/143)

Well of Life
4, Artifact, Uncommon
At the end of your turn, if you control no untapped lands, you gain 2 life.
When you have given everything, then you have everything to gain. -Well inscription
Illus. Tom Wanerstrand (141/143)

Rhystic Cave
0, Land, Uncommon
: Add one mana of any color to your mana pool unless any player pays 1.
"All mages dip into the same well; some are just in more of a hurry." -Alexi, zephyr mage
Illus. Rob Alexander (142/143)

Wintermoon Mesa
Land, Rare
Wintermoon Mesa comes into play tapped.
: Add one colorless mana to your mana pool.
2, , Sacrifice Wintermoon Mesa: Tap two target lands.
Dark is light and day is night/
When the winter moon shines.
Illus. Tom Wanerstrand (143/143)

Home, Prophecy, MAKE ORDER